I cannot vouch for the accuracy of these rumours but, if true, it looks like Dark Elves are, at last, getting that much needed overhaul.
- Army Wide Special Rules: +1 Attack on the charge and Hatred.
- Black Guard - Now a Special Unit and have a stat increases similar to Swordmasters.
- Executioners - lose Killing Blow and gain a "armour piercing" saving throw modifier (-3) against Armoured foes.
- Witch elves - ASF ability + poison.
- Dark Magic Lore - New spell in the Dark Lore similar to the frenzy spell in the skaven book
- Magic Items (many changes expected - and needed !)
- Cold Ones gain +1 attack and might not to be subject to stupidity.
- Dark Riders - cheaper in points cost
- A new monster as a rare choice.
- Repeater Bolt Thrower - 2 can be taken as a cingle choice.
- Chariots - can no longer take 2 as a special choice.
- Harpies are cheaper.
- Sorceresses can suffer a wound or kill an adjacent model to gain an extra power dice.
And here's a very nice bit of news for the Dark Elf Commanders out there...
Repeating Crossbows are St4 and 2x shots if they stand still and if they move it shoots like a normal bow.
(info mainly from rumours on Warseer and Librarium-Online)