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Warhammer Battle Reports 7th / 8thNauticans / Design Fantasy Gallery
Showing posts with label Warhammer Tactics. Show all posts
Showing posts with label Warhammer Tactics. Show all posts

The most essential WFB Rare Units - Voting has Begun

From some old time favourites like the Steam Tank and Bretonnian Trebuchet through to the new kids on the block like the Ogre Ironblaster and Necrosphinx - which will you choose ?

Here's the list folks, now get debating and voting :-)

Note: you can change your vote at any point during the debate if, for instance, someone successfully manages to bribe, blackmail, threaten or even persuade you with the strength of their argument!

the Essential Rare Fantasy Battle Units debate
Fantasy Battle Rare Units debate

  1. Ancient Stegadon
  2. Blood Knights
  3. Bretonnian Trebuchet
  4. Casket of Souls
  5. Chaos Warshrine
  6. Dark Elf Hydra
  7. Dwarf Organ Gun
  8. Eagles
  9. Empire Flagellants
  10. Ghorgon
  11. Goblin Doom Diver
  12. Gyrocopter
  13. Hellpit Abomination
  14. Necrosphinx
  15. Ogre Ironblaster
  16. Salamanders
  17. Skaven Doomwheel
  18. Snotling Pump Wagon
  19. Steam Tank
Image is © Games Workshop. All rights reserved. Used without permission.

Best Magic Item is a Dispel Scroll

Dispel scrolls were viewed by some as essential in 7th edition tournaments and even though 8th edition Warhammer rules limit you to one, it seems that the humble scroll hasn't lost it's appeal in Fantasy Battles.

Here are the magic items* ranked in descending order of % of members voting for that item.

* from the 8th edition Rulebook only, not the magic items in the army books

The best Magic Items in the 8th Edition WFB Rulebook

a wizard pic for magic items, scrolls and debating competitions!
14% ¦ Dispel Scroll - MrSeb
10% ¦ Crown of Command - pippin_nl
8% ¦ Fozzrik's Folding Fortress- Eternal Knight
8% ¦ Ironcurse Icon - Painted by G
7% ¦ The Terrifying Mask of Eee! - Mosk
6% ¦ Talisman of Preservation - whitewolf14
6% ¦ Dragonbane Gem - Telepfenion
5% ¦ Sivejir's Hex Scroll - Coinsmith1
5% ¦ Banner of Eternal Flame - teclis
4% ¦ Arabyan Carpet - Tomsche
4% ¦ Sword of Swift Slaying - strigoi
3% ¦ Potion of Foolhardiness - Kefka
3% ¦ Earthing Rod - Grim Squeaker
3% ¦ Standard of Discipline - Nithavela
3% ¦ Forbidden Rod - Drummyralf
3% ¦ Wailing Banner - Baelspar
3% ¦ Tormentor Sword - aaron88
2% ¦ Armour of Destiny - Noble Korhedron

Miniature is an old Talisman Wizard painted by Mr Saturday, one of the Battle Reporter forum members.

Essential Rare Warhammer Units

Another day, another Fantasy Battle tactica debate :)
Nominate the most important rare unit in Warhammer fantasy battle - simple heh?!

Rare Warhammer Units Ranked

* when I say "most important" or (heaven forbid...) "best" I mean the most influential from the point of view of it's own army. So for instance, is a Steam Tank more important for the Empire army or the Casket of Souls more important for Tomb Kings.

Lot's of reputation on offer to the winners and every entry gets +1 rep and of course our respect and a pleasant "thanks fr entering" message :)

The entries so far:-

Steam Tank
Casket of Souls
Great Eagles
Dark Elf Hydra
Dwarf Organ Gun
Ogre Ironblaster
Ancient Stegadon
Snotling PUmp Wagon
Gyrocopter
Skaven Doomwheel
Chaos Warshrine
Necrosphinx
Salamanders
Bretonnian Trebuchet

Image is © Games Workshop. All rights reserved. Used without permission.

Fozzrik's Folding Fortress to the Tormentor Sword

Vote for your favourite Warhammer Magic Items from the 8th edition Fantasy Battle rulebook.

Death Knell Watch Tower by Games Workshop
Here are the entries and forum members :-
  1. Fozzrik's Folding Fortress- Eternal Knight
  2. Arabyan Carpet - Tomsche
  3. The Terrifying Mask of Eee! - Mosk
  4. Sword of Swift Slaying - strigoi
  5. Ironcurse Icon - Painted by G
  6. Potion of Foolhardiness - Kefka
  7. Earthing Rod - Grim Squeaker
  8. Talisman of Preservation - whitewolf14
  9. Armour of Destiny - Noble Korhedron
  10. Dispel Scroll - MrSeb
  11. Dragonbane Gem - Telepfenion
  12. Sivejir's Hex Scroll - Coinsmith1
  13. Standard of Discipline - Nithavela
  14. Crown of Command - pippin_nl
  15. Forbidden Rod - Drummyralf
  16. Wailing Banner - Baelspar
  17. Banner of Eternal Flame - teclis
  18. Tormentor Sword - aaron88

And the photo of Death Knell Watch, the new GW scenery piece is about as close as I could get to Fozzrik's Folding Fortress and it also constitutes GW news so here you go :) It's a new release in their terrain and scenery collection and a fine tower it is too (with very useful ledges !)

Image is © Games Workshop. All rights reserved. Used without permission.

Troublesome Warhammer Enemies !

Warhammer Tactics FAQ

A debate on how to counter the most problematic Fantasy Battle enemy units. I'm hoping we can build this one into a bit of a general Warhammer Tactica FAQ.

If you think you have good tactical advice to offer then please feel free to join the discussion, earn some forum reputation, the respect of the guys (and girls!) and you might even have fun :-)

Just choose an enemy unit that causes you grief, explain why and then provide advice on how people can deal with that unit in their battles - easy heh !

Dealing with "Problem" Units in an Enemy's WFB Army

Image is © Games Workshop. All rights reserved. Used without permission.

Warhammer Special Characters Ranked

The results are in, the "best" to the "worst" Fantasy Battle characters.

Bretonnian Green Knight is best Warhammer Character
Obviously, it's all very subjective and dependent on game conditions, your army selection, your enemy and how you use the units but in a general point-for-point competition, here is what our forum members thought :-

WFB Special Character rankings & strengths & weaknesses discussion

(the forum thread is still open so feel free to add to the debate).

% of all voters who chose these units in their top 10.

11% ¦ The Green Knight
7% ¦ Teclis
7% ¦ Thorgrim Grudgebearer
6% ¦ Mannfred von Carstein
6% ¦ Skarsnik & Gobbla
6% ¦ Grand Theogonist Volkmar
5% ¦ Karl Franz
5% ¦ Nagash
5% ¦ Grombrindal
4% ¦ Krell
4% ¦ Kairos Fateweaver
4% ¦ Chakax
4% ¦ Ikit Claw
4% ¦ Settra, Tomb King of Khemri
3% ¦ Alith Anar
3% ¦ Wulfrik
3% ¦ Greasus Goldtooth
3% ¦ Eltharion the Grim
3% ¦ Crone Hellebron
3% ¦ Drycha
2% ¦ Khazrak
2% ¦ Vilitch the Cursling

176 votes cast.

Image of The Green Knight is © Games Workshop. All rights reserved. Used without permission.

the best WFB Special Character - voting has started

A debate to find the most powerful and influential (on a point for point basis) Special Warhammer Fantasy Battle characters.

You have a week to debate and vote and then change your mind and re-vote ! I thought it could be tough deciding so you can vote for up to 10 of them (by Saturday 4th Feb 6pm GMT).

We have 22 entries covering most of the armies, I just can't believe everyone's favourite Everchosen, Archaon and the mighty head-butter himself Grimgor didn't get nominated !
the best Warhammer Fantasy Characters

Karl Franz
Teclis
The Green Knight
Wulfrik
Khazrak
Skarsnik & Gobbla
Krell
Kairos Fateweaver
Chakax
Grombrindal
Mannfred
Thorgrim
Drycha
Greasus
Eltharion
Volkmar
Vilitch
Nagash
Alith Anar
Ikit Claw
Settra and
Crone Hellebron


Image of Emperor Karl Franz is © Games Workshop. All rights reserved. Used without permission.

The best Warhammer Allies - time to debate & vote

Master Tactica #6 is underway - time to vote for your favourite allied commander combinations (most importantly, those Warhammer Allies you think would be strongest on the battlefield). Feel free to join in the debate and support or argue against the entries. 

Part I of the Grand Alliances competition; the entrants:-
  • Thorsten Carbide leading an army of Dwarfs with Luthor Huss leading the Empire allies.
  • Zec'Lot the Lizardmen Lord accompanied by the High Elf Ensekeos and his allied force.
  • The Dark Elf Lord Malus Coldheart in a fragile alliance with Sir Joseph Blackbeard's cannons.
  • Infamous Golgfag Maneater in a suspicious alliance with an Empire Sigmartie Warrior Priest.
  • General Max Paiment (a Dogs of War commander) allied with Gak Marrowslurp an Ogre Butcher.
  • Beautiful Camilla (Empire Engineer) and Magnar Copperglove the health & safety Dwarf inspector !
  • The Union of Ancients; Tomb King Liche Priest Sakhotep & Scar Veteran Zepotek
  • The enchanting Lady Skyla Deepwater and rune clad Dwarf Runesmith Thane Red Stockleg or
  • Newklia Fishon the Dark Elf assassin trained Chaos Lord and his gobbo mate Khips.

WFB Alliances photo

Images are © Games Workshop. All rights reserved. Used without permission.

Pistoliers are the best WFB Cavalry unit

Warhammer Fantasy Pistolier unit

It's official (as far as the Warhammer Battle Reporter community is concerned) - Pistoliers are the best cavalry, closely followed by the Kislev Griffon Legion and Chaos Knights.

We had a good turnout with almost 100 votes, thanks to everyone who took part and contributed to an excellent debate. The next Master Tactician Warhammer Alliances debate will begin soon.

The results...

% of votes / Army / Forum Member

11% Pistoliers - WhiteWolf14
9% Kislev Griffon Legion - Coinsmith1
9% Chaos Knights - Fingolfin
8% Knights of the Realm - Telepfenion
8% Black Knights - Lord Bob
7% Bretonnian Grail Knights - Dalara
7% Blood Knights - Lawrence1981
6% Marauder Horsemen - tubelcain
6% Empire Knights - Big Gav
5% Empire Outriders - MrSeb
5% Dark Riders - Sigmar
5% 30 Inner Circle Knights - Noble Korhedron
4% Cold One Knights - pippin_nl
3% Goblin Wolfriders - teclis
3% Boar Boyz Big Uns - jaggedjaw

Images are © Games Workshop. All rights reserved. Used without permission.

Best Fantasy Battle Cavalry Unit - Voting has started

The debate and voting to find the best and most influential Warhammer cavalry unit has begun.

This competition will run for a week (poll closes 15 Jan 2012 5:38 pm GMT). You can select up to 5 of the 14 entries (and change your votes at any time) :-
  1. Dark Riders - Sigmar
  2. Knights of the Realm - Telepfenion
  3. Empire Outriders - MrSeb
  4. Kislev Griffon Legion - Coinsmith1
  5. Chaos Knights - Fingolfin
  6. Black Knights - Lord Bob
  7. Empire Knights - Big Gav
  8. Blood Knights - Lawrence1981
  9. Cold One Knights - pippin_nl
  10. Boar Boyz Big Uns - jaggedjaw
  11. 30 Inner Circle Knights - Noble Korhedron
  12. Pistoliers - WhiteWolf14
  13. Goblin Wolfriders - teclis
  14. Bretonnian Grail Knights - Dalara

May the best Hammerer win !  Enjoy the debate.

the most dangerous Warhammer cavalry unit

Images are © Games Workshop. All rights reserved. Used without permission.

Best Warhammer Battle Cavalry Unit

A quick no nonsense Warhammer tactica debate about the best Fantasy Cavalry unit (excluding Monstrous Cavalry). Voting begins in a day or so.

Realm Knight Expert Painted unit
Enter the competition or just have your say and cast your vote.

This is just a one week quick forum filler before the big Warhammer Allied Armies competition begins.

The entries so far...

Black Knights
Bretonnia's Knights of the Realm
Reiksguard Knights
Empire Outriders
Chaos Knights
Kislev's Griffon Legion Winged Lancers
Vampire Counts Blood Knights
Cold One Knights and
Boar Boyz Big Uns.

...and I might add Dark Riders myself if we're a bit short of entries.






Images are © Games Workshop. All rights reserved. Used without permission.

Warhammer Fantasy Tactica Contest

We now have 6 entries into our Warhammer Battle Character & Army Selection competition and there's still time for you to join in the fun.

Warhammer Fantasy Allies Rules
Deadline extended:- Sunday 15th January 2012

The competition has two parts, a quick entry one (where you enter two characters) and a full army selection where you list all of the other units in addition to the 2 characters you chose in part I.

It's all completely free and there are no catches - we just want more forum members for more hammering fun !

There's lots of forum reputation on offer for the top rated armies (we all get to vote for our favourites) and you'll receive the adoration (maybe) and respect (much more likely) of your fellow forum members.

So far we have a great mix of characters and their associated armies in some suitably Warhammer Fantasy-like alliances  :-
  • Thorsten Carbide leading an army of Dwarfs with Luthor Huss leading the Empire allies.
  • Zec'Lot the Lizardmen Lord accompanied by the High Elf Ensekeos and his allied force.
  • The Dark Elf Lord Malus Coldheart in a fragile alliance with Sir Joseph Blackbeard's cannons.
  • Infamous Golgfag Maneater in a suspicious alliance with an Empire Sigmartie Warrior Priest.
  • General Max Paiment (a Dogs of War commander) allied with Gak Marrowslurp an Ogre Butcher.
  • Beautiful Camilla (Empire Engineer) and Magnar Copperglove the health & safety Dwarf inspector !
Also, I will be entering either a Dwarfs + Wood Elves alliance or a Warriors of Chaos + Goblins one.

Here's the original post with all the rules and links :-

WFB Tactics - Character & Army Selection Competition

Image is © Games Workshop. All rights reserved. Used without permission.

Best Fantasy Battle combat unit - WINNER

The Battle Reporter forum contest to find the best 500pt Warhammer combat unit was won by Telepfenion and his Warrior Priest, Empire Greatswords and Militia detachment combo.

It was a hard fought debate and the Herald of Khorne and 34 Bloodletters unit (by Matt Hollis) was snapping at Telepfenion' heels but he just about managed to parry their attacks to win the Award of...

MASTER TACTICIAN



The poll results (% of voters choosing that unit)

12%Warrior Priest + 30 Greatswords & 10 Militia - Telepfenion
11%Herald of Khorne + 34 Bloodletters - Matt Hollis
9%Saurus Oldblood + 14 Temple Guard - cargils02
8%Dwarf Thane + 24 Iron Breakers - MrSeb
7%Wight King + 25 Grave Guard - Lawrence1981
7%Vampire Hero + Cairn Wraith & Banshee - strigoi
6%Black Orc Big Boss + 28 BOs - jaggedjaw
6%Ogre Bruiser + 8 Ironguts - Timothy Canice O'Flynn
6%Branchwraith + 6 Treekin - Dennis D Wendt
5%Exalted Champion + 14 Chaos Warriors - Khorne74
4%Dwarf Thane + 24 Miners - Jetsam
4%Skaven Warlord + 40 Stormvermin - Kristopher Napier
4%Exalted Champion + 18 Nurgle Warriors - Liam James Spires
2%Herald of Khorne + 25 Bloodletters - LordoftheBrassThrone
2%Herald of Khorne + 24 Bloodletters - Malevolex Prime
2%Branchwraith + 5 Tree Kin - Sdrachus
2%Gorebull + 4 Minotaurs - Lawrence1981
1%Warrior Priest + 2 Engineers + 21 Spearmen - Steven Mann
1%Herald of Nurgle + 27 Plaguebearers - James Gonzo Kilgour
1%Skaven Warlord + 68 Skaven Clan Rats - Stephen Exall


Please post ideas for competition questions in the WFB MASTER TACTICIAN thread.

best Warhammer units photo

Images are © Games Workshop. All rights reserved. Used without permission.

The best Warhammer Battle unit in close combat

Did you ever wonder which Fantasy Battle Army had the most effective combat unit ? Are you looking for a killer unit for a tournament or "unfriendly" game ?


The competition ended on 26-Oct-2011 - Best 500pt WFB unit results here.

Well, if you like cheesy units we have a small Warhammer dairy for you here :) Our forum and Facebook members have come up with 20 of the hardest fighting units in the Warhammer World and we are going to debate it out to the death to see which comes out on top !

The competition was to put together a 500pt combat focused unit including at least 5 models and 1 or more customized Lords and/or Heroes (no special characters but any legal kit, including magic items allowed).

Join the best Warhammer Unit debate and vote in the Battle Reporter forum


(roll over units to see summary character and unit details)
Dwarf Miners Unit photo
Wight King and Grave Guard photo
Black Orc unit photo
Vampire Hero Konrad model photo
Exalted Champion of Chaos model
Dwarf Ironbreaker mini photo
Temple Guard unit photo
Herald of Khorne on Juggernaut photo
Herald of Khorne and Bloodletters photo
Branchwraith and Treekin photo
Minotaur unit photo
Warrior Priest 2 weapons photo
Ogre Bruiser Unit photo
Skaven Warlord and Stormvermin unit photo
Nurgle Herald and Plaguebearers photo
Branchwraith model photo
Skaven Clanrats unit photo
Warriors of Nurgle Chaos photo
Bloodletters and herald photo

The entrants list....

(see the forum for the full list of optional and magic items taken for each unit/character plus why the person posting their unit thinks it's better than all of the others !)

1) Dwarf Thane + 24 Miners - Jetsam
2) Wight King + 25 Grave Guard - Lawrence1981
3) Black Orc Big Boss + 28 BOs - jaggedjaw
4) Vampire Hero + Cairn Wraith & Banshee - strigoi
5) Exalted Champion + 14 Chaos Warriors - Khorne74
6) Dwarf Thane + 24 Iron Breakers - MrSeb
7) Saurus Oldblood + 14 Temple Guard - cargils02
8) Herald of Khorne + 25 Bloodletters - LordoftheBrassThrone
9) Warrior Priest + 30 Greatswords & 10 Militia - Telepfenion
10) Herald of Khorne + 24 Bloodletters - Malevolex Prime
11) Branchwraith + 5 Tree Kin - Sdrachus
12) Gorebull + 4 Minotaurs - Lawrence1981
13) Warrior Priest + 2 Engineers + 21 Spearmen - Steven Mann
14) Ogre Bruiser + 8 Ironguts - Timothy Canice O'Flynn
15) Skaven Warlord + 40 Stormvermin - Kristopher Napier
16) Herald of Nurgle + 27 Plaguebearers - James Gonzo Kilgour
17) Branchwraith + 6 Treekin - Dennis D Wendt
18) Skaven Warlord + 68 Skaven Clan Rats - Stephen Exall
19) Exalted Champion + 18 Nurgle Warriors - Liam James Spires
20) Herald of Khorne + 34 Bloodletters - Matt Hollis

Images are © Games Workshop. All rights reserved. Used without permission.

Warhammer 8th Edition Battle Reports

Fantasy Battle Reports for Warhammer 8th edition rulebook.

I set up a new site some time ago for Bat Reps for the lastest Warhammer rulebook (ie 8th edition). Well, now I have it properly up and running (and it can be viewed in all internet browsers - which it couldn't before!) I thought I'd better let everyone know.

I'm trying to pick the best battle reports I can find and I expect to be adding a couple every week (including still videos (ie. slideshows with narration / audio commentary), real time videos, battle stories and of course the traditional maps and photo battle reps. There are 20 reports on the site right now.

Warhammer Fantasy Bat Reps picture

Here are the key features of the new-ish site:-

  • A running tally of the best Warhammer armies (% wins or draws)
  • A table to let you choose the armies involved in the battle.
  • An intro before each battle which gives you an idea why I added it to the site.
  • A widget to allow you to rate each report.
  • A list of the most popular reports.
  • A link to Battle Chronicler the excellent (and free !) Battle Reporting software.
  • Links back to all my other blogs and to 190+ 7th edition battle reports.
  • Loads of links to other Warhammer fan-sites in the blogroll
  • A list of the most popular battle reports
  • Stacks of adverts for eBay Warhammer Fantasy miniatures and terrain / scenery.

Last but not least Facebook and Google Follow widgets so you can follow the blog (if you have a Google account / gmail) and join the "Warhammer Battle Reporters" Facebook group where I post all my lastest Warhammer and blog news.

I hope you like it. Please let me know what you think by posting a comment here or on the bat rep site.

PS. there's a permanent link to the 8th edition and the 7th edition site at the top of this blog under the eBay adverts (you'll see the latest battle reports count for each site). Note: 7th ed site is still being added to.

GW's 8th Edition Rulebook Guide - by Jervis Johnson

A very nice Warhammer Fantasy Battle rules summary and "things to look out for" guide from Games Workshop - the "Steadfast" articles.

The thing which really startled me when I read this guide was how much I had actually missed or not properly absorbed on my first reading of the rulebook. I guess the only way to really get going with the new rules is to get a few small battles under your belt while paying a lot of attention to the changes.

It's an 8 page article split into 3 sections. The guide really is excellent and well worth some reading time.



WFB Steadfast Article - Part One
http://www.games-workshop.com/gws/content/article.jsp?aId=12400019a

1) An Introduction
2) General Advice & Army Selection
3) Infantry & Cavalry Tactics
4) Missile Fire




WFB Steadfast Article - Part Two
http://www.games-workshop.com/gws/content/article.jsp?aId=12400020a

1) Characters
2) Charging
3) Scenarios




WFB Steadfast Article - Part Three
http://www.games-workshop.com/gws/content/article.jsp?aId=12400021a

1) A one page Appendix of "easy to miss" rules.

Here's one of the tips I missed:-

"...Dispel scolls are now limited to one per army" - how did I miss that ?! - no more caddies !




Images are © Games Workshop. All rights reserved. Used without permission.

Warhammer Battle Magic Tactica - by GW

Fantasy Battle Magic tactics for Warhammer 8th edition - by Games Workshop (Mat Ward)

It's written by Mat Ward (one of the main rulebook designers no less !) and is 11 pages long and a very nice read. It doesn't go into huge detail, it's more of a summarized tactica but it's certainly worth your time.

When I got to the end I found it covered more than I thought it would. Mat's also thrown in some nice new (to me) terminology for good measure, including; "master & apprentice" combinations and a "magic circle of wizards". Mat also talks about miscasts and getting the most from Battle Magic. The there's a summary of every lore (ie. Fire, Beasts, Metal, Light, Life, Heavens, Shadows and Death) with a note on who should crave the lore, who should dread it and Mat's favourite spells.

http://www.games-workshop.com/gws/content/article.jsp?catId=&categoryId=&section=&pIndex=0&aId=10500174a&start=1
(paste link into your browser)

Nice work GW and Mat, thanks.

Image is © Games Workshop. All rights reserved. Used without permission.

Excellent Ogre Kingdoms Tactica and Army Review by Randroid on Waaagh Cast

For a superb round up of Ogre Kingdom Army tactics check out Randroid's Ogre Army Book  review on episode 28 of the Waaagh Cast podcast.


I have only just discovered this podcast, it's very impressive, there is a wide variety of top quality content (not only Orcs and Goblins !) and it's presented in a very friendly "buddy to buddy" way.

Randroid (from the Battle Reporter forum and Ogre Stronghold) told me about it because he was interviewed on Ogre Tactics and Army Selection (his interview begins about 26 mins after the start of Episode 28 - copy below link into your browser). It's quite a long interview and he really gets to show off his experience offering some interesting insights into Ogres and why he doesn't always opt for the more common army selections).

waaaghcast.blogspot.com/2010/01/episode-28-ogre-kingdoms-army-review.html

I plan to listen to these Waaagh Casts while I paint up my Nautican army.

I've also added the Waaagh Cast to the Battle Reporter forum allies blogroll.

Preventing March Blocking : Warhammer Tactics to stop the enemy from "March Blocking" your army

The skill of March Blocking is really important in Warhammer Fantasy Battle. For masters of the Fantasy Battle game, the ability to stop your enemy from march blocking is maybe even more important.

That's why I love this post on the Battle Reporter Forum from member Darthweasel.

(Sigmar: This article was written for Warriors of Chaos that are particularly prone to enemy march blocking tactics. The principles of the article can however be equally applied to many other armies).

The Warriors of Chaos rely on two areas of the game in search of victory; magic and close combat. With only the Hellcannon and Marauder Horsemen providing range, the vast majority of the Warriors success is found in base to base combat.

Unfortunately, the skilled opponent is quite aware of this and therefore seeks to keep the Warriors from getting into that highly desired status of the carnage and devastation of melee combat. One favourite tactic is to deploy plenteous march blockers.

These annoying units, often as little as one flyer sneaking around behind Chaos lines, can cause havoc with even the best battle plan. Their mere presence inside that 8” halo slows the Chaotic advance to a half-speed crawl. This is bad for Chaos as every turn outside of close combat, even if they are not taking casualties, is a turn the opponent has won.

Furthermore, it is rare for Chaos not to be under fire in those turns it takes to cross the field. Waves of arrows, cannonballs, stones, and magic come at them, reducing their already slim numbers and therefore their expected advantage once they reach combat.

A single Wood Elf Great Eagle, for example, which costs but 50 points, can easily cost the Warriors of Chaos the use of over 1000 points for an extra turn or two simply by preventing them from marching.

It is an important facet of the game, therefore, to learn how to deal with march blockers. Fortunately, the Warriors of Chaos have a wonderful tool for doing just that. Costing just 30 points, having a secondary role within the army, and the definition of expendable, that unit is the Chaos Warhounds.

Taking just a minimum unit size of 5, they are cheap and effective. While many players prefer to use their Warhounds to go after enemy War Machines, enemy spell-casters, to serve as a screen against shooting, or even to re-direct the charges of the enemy, it is possible they have an even more valuable use.

That would be to block the march blockers.

Simple terrain realities often means there are only one or two locations where march blockers can land to serve their purpose. Many, though certainly not all, march blocking units have quite limited capabilities in combat and instead rely on finesse, speed, and agility to accomplish their purposes. That means even squishy, pedestrian combat units like the Warhounds present a genuine threat to them. They simply need to be used in a new way.

Let us assume you have a unit of Dragon Ogres, a block of Marauders, a block of Chaos Warriors, another marauder block, and a unit of Knights in a battle line in the order stated above running from left to right. The idea is to have the center of your battle line pin the enemy in place while your fast moving wings collapse their respective flanks and begin rolling up the opposing battle line.

Your opponent, being a self-absorbed individual of evil who does not comprehend how the world is an infinitely better place if you win than it is if he wins, decides to foil this plan by slowing your wings with march blockers.

He will, by definition, have very limited places to place those march blockers. He has to get them within 8” of the target units. Once his assigned march-blockers do that for even as little as one turn, they have achieved their objective and are therefore expendable. They have already bought the time they paid for.

It is therefore incumbent upon the Chaos player to prevent them from stopping you from using your speed. Enter the Warhounds.

With their movement of 7”, they can move as quickly as your Knights and Dragon Ogres. That means they can keep pace with them.

Using the rule that enemies must land at least 1” away, you can therefore position your wonderfully cheap 30 point Chaos Warhound units 7-¼” behind or to the side of your flanks, as the need of the moment presents, and leave the march blockers no place to land that will allow them to march-block your key units.

In truth, since you do not really want to get your wings too far ahead of your core units that will be doing the pinning, you might even be better served to use them more centrally in your army. This might allow your opponent to march-block your wings, but your center will be able to move ahead the full 8” per turn, which will allow them to pin your opponent’s center as quickly as possible while still leaving your wings in position to flank any enemy unit that tries to flank your center.

You could lead your army into battle with units of warhounds 7" ahead of your main battle line. Should your opponent choose to land between your Warhounds and key units, you simply charge them. You should win the combat more often than not which will not only give you a few victory points, it will often allow your Warhounds to charge again next turn and possibly draw an enemy unit out of position, thus again multiplying their roles.

Just one or two units can achieve this goal and are well worth the 60 points sacrificed to ensure that the 1-2 thousand points you really want to get into combat will arrive in as timely a fashion as possible. Just use them to block the march blockers. Points well spent.

by Darthweasel (from the Battle Reporter Forum, see link "Warhammer Forum" above)

Image is © Games Workshop Ltd. All rights reserved. Used without permission.

Beating Chaos Daemons in Warhammer Battle

Can Daemons of Chaos be beaten ?

If you have any smart ideas about how to beat a Chaos Daemons army on the field of battle then please join my forum and post here:-

How do you beat Chaos Daemons ?
battlereporter.freeforums.org/how-do-you-beat-the-new-chaos-daemons-army-t218.html
(paste above link into your browser to join the debate)

Thanks, Sigmar
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Chaos, the Chaos device, the Chaos logo, Citadel, Citadel Device, Darkblade, the Double-Headed/Imperial Eagle device, 'Eavy Metal, Forge World, Games Workshop, Games Workshop logo, Golden Demon, Great Unclean One, GW, the Hammer of Sigmar logo, Horned Rat logo, Keeper of Secrets, Khemri, Khorne, the Khorne logo, Lord of Change, Nurgle, the Nurgle logo, Skaven, the Skaven symbol devices, Slaanesh, the Slaanesh logo, Tomb Kings, Trio of Warriors, Twin Tailed Comet Logo, Tzeentch, the Tzeentch logo, Warhammer, Warhammer Online, Warhammer World logo, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Warhammer world are either ®, TM and/or © Copyright Games Workshop Ltd 2000-2012, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners.

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in the forum now